‘Guild Wars 2’ Offering Existing Players A Chance To Play The Game’s First Expansion Early

Heart of Thorns, the first expansion for Guild Wars 2, has no release date yet, but the beta is just around the corner. Players were recently able to test out the Stronghold PvP on the live servers, and soon, PvE content will be available to test. The developer of Guild Wars 2, ArenaNet, announced today that players can play the game to earn a spot in the Heart of Thorns beta.

Beginning on April 28, players have a chance to find a portal within Guild Wars 2. This trophy item grants the player access to the next closed beta event. Since Heart of Thorns takes place in the Heart of Maguuma, these portals can only be found in the Maguuma Wastes portion of the Guild Wars 2 map. Specifically, players will need to play within Dry Top and The Silverwastes for a chance to find a portal.

These portals drop from enemies within these zones and are not tradable between players. Heroes of Tyria who are lucky enough to find a portal item do not need to hold on to the item either. Once the portal is looted it can safely be discarded since the player’s account is flagged for beta upon looting the item.

The developer also provided a handy beta FAQ concerning Guild Wars 2: Heart of Thorns. Players who manage to enter the beta through the portal promotion in the live game should check it out. There is no non-disclosure on the closed beta tests so players can freely share their experiences in the beta.

Buy Cheap GW2 Gold online at mmobeys.

Heart of Thorns is adding a plethora of content to the popular buy-to-play fantasy MMO. Aside from the new zones within the Heart of Maguuma and the Stronghold PvP, players can expect a new Mastery system, a new Revenant profession, and much more. There is no level cap increase, but the Mastery system is poised to offer plenty of progression for max level players.

Even the professions are going to change in a major way. ArenaNet outlined upcoming changes to traits and specializations that are coming with the release of Heart of Thorns. The Inquisitr covered the sweeping changes in a brief summary that affect all of the professions in the game. All professions will benefit from a complete trait overhaul in addition to a new elite specialization that unlocks a new weapon for the class. A new healing skill, new utility skills, and a new elite skill also accompany the new weapon skill when using an elite specialization.

PS4 MMO Wander Only a Few Weeks Away

Wander is a new MMO from an independent development team in Melbourne, Australia. It’s been in the works for some time now and recent trailers have shown the fruits of hard labour with lush settings and beautiful vistas being the backdrop for some interesting characters. If you’ve got any questions about the battle system, keep them to yourselves, this is a non combat, non competition, collaborative exploration experience focusing on the beauty of the natural world. It was recently announced by the team that they are confident on a late April to early May release date, though they are not prepared to state a fixed date yet. The game will be available on PS4 and Steam for PC. I should add that it runs 1080@30 on PS4 since resolution appears to be a hot topic at the moment.

“You begin as a giant tree. Storms that affect the known planets transform you, and continue to influence your path. A rare flower has many powers that can alter your course. Enchanting opera singers guide you.

As you explore, you begin to discover others in the the sprawling rainforest. Working together, you unlock new experiences, piece together the plot and enjoy the varied beauty that Wander has to offer.

Wander features a gorgeous landscape, large scale non-competitive play and immersive sound design to create a world like no other.

Wander: Welcome to the rainforest”

In a market dominated by battle and competition focused titles Wander gives a different take on the MMO scene and hopefully a breath of fresh air to the genre altogether.

Wander has already picked up a good handful of accolades at various events such as Most Innovative and Best Indie MMO at PAX East 2015, was nominated for Best Narrative and received an honourable mention for Best Art and Best Design at FreePlay 2013 and was nominated for Best Accessible Game at the Australian Game Developer Awards, as well as being nominated for Best Graphics at hóPLAY 2013.

Indie games are generating more and more buzz these days. Whether its through Steam Greenlight or the major consoles’ push to include small development teams more or the sweat from their own brows, indie devs seem to be finally getting their time in the sun. Got any thoughts on this non combat world? Or indie games in general? Let me know in the comments!

InnoGames Launches Online City-Building MMO Elvenar

Forge of Empires company InnoGames has announced the U.S. launch of Elvenar, its strategy city-building MMO. First announced last fall, Elvenar allows players to back either the humans or elves, with this decision impacting not only the visual look of the game, but also the technologies and units at a player’s disposal.

In Elvenar, humans are described as experienced city builders, and are ambitious and determined, while elves are magical beings living in close harmony with nature. Once the choice has been made, players will build their society by balancing the use of key resources, including coins and supplies. Players are led through the game via a quest system, but users do have some choice in the way they advance.

Players collect coins from their citizen’s homes, while supplies must be manually created inside workshops. These buildings can be upgraded to increase their productivity, but upgrades reduce the kingdom’s culture. The more culture a society contains, the more coins and supplies produced over time, so players are encouraged to purchase additional cultural decorations as the need arises.
Early on, players can begin researching new technologies for their kingdom using Knowledge Points, a separate currency. These Knowledge Points are earned for free over time, or can be earned by interacting with the NPC characters inhabiting the land around a player’s kingdom. These interactions can go one of two ways. Players can spend resources on peaceful negotiations, or send their units into combat.

During battle, units are positioned on a hexagonal grid, and players take turns moving across the grid, clicking on enemy units to attack. If players want to attack, but aren’t interested in actually participating in the battle, they can trigger an auto fight instead, taking them straight to the results screen.

Once players have collected enough Knowledge Points, they can spend them on the game’s research tree. Gamers can focus on military power, researching a barracks, armory and increased squad sizes (as examples), or focus on their town’s economy, unlocking the ability to produce additional resources, including planks or marble.

For social features, players can visit other users’ kingdoms and give them free resources, even if they’re backing the other race. In addition, the game’s leaderboard allows users to compare their progress with others, based on each user’s working population and culture.

As a free-to-play title, gamers can spend real money on multiple items within the game, including Knowledge Points and Diamonds, the game’s premium currency. These can be used to speed up building and upgrade timers, among other uses.

Elvenar is available to play for free on the Web, with mobile versions of the game also planned for future release.

FIFA 15 Ultimate Team TOTW 30-featuring Cristiano Ronaldo

EA Sports have released their latest edition of FIFA 15 Ultimate Team Team of the Week and the headline news is undoubtedly the inclusion of an in-form Cristiano Ronaldo at 96, after the Real Madrid man hit five against Granada.

Over the past few months Ronaldo and Madrid have been coming under increased pressure from fans and the media but they responded in the perfect way on Sunday by thrashing Granda 9-1 as Ronaldo once again moved ahead of Lionel Messi in the race for the Pichichi.

Ronaldo is joined in the team by Manchester United star Ander Herrera after he scored twice during the club’s 3-1 win over Aston Villa.

The Spaniard produced two cultured finishes and overall another excellent performance as United continue their revival in recent months as they look to try and stay ahead of arch rivals defending champions Manchester City.

Everton fans will be thrilled to see Phil Jagielka make the team as a SIF after his winning goal and all round excellent display in the 1-0 win over Southampton.

Blaise Matuidi is rewarded for his goal and performance in PSG’s Classique victory with a SIF card of his own, up at 85.

Quaresma and Hulk lead the line along with Ronaldo whilst Jeremy Mathieu and Ricardo Rodriguez join Jagielka in the defence.

The team will be available from 6pm UK time and you can see the full team below.

New FIFA 15 TOTW 29 now available

The new FIFA 15 Team of the Week 29 is now available and fans knew the list of players would be revealed at 6PM UK time. As per normal, TOTW 29 will end at 5:45PM on Wednesday April 8, 2015, as explained within a tweet just moments ago on the official EA Sports FIFA account.

We have included the featured image with the said tweet below, which includes the list of players and their stats for FIFA 15 Ultimate Team this week. Take a look and let us know if this is what you expected, and of course what your thoughts are on the list.

You can see the debate that has started within this tweet announcing TOTW 29. The messages quickly turn to complaints about problems with FIFA 15 and EA servers, even with some reports that the official status has changed with servers down right now.

Are you happy with FIFA 15 TOTW 29 and also the state of online play in 2015? Leave your comments below in regard to the players and need for another game patch to fix issues. We just tried FUT and couldn’t login, although this might be a rare issue with our PS4 and network.

Fifa 15 is not broken, insists Electronic Arts

Fifa 15 publisher Electronic Arts has launched a stern defence of its decision to reconfigure the transfer market within the game’s popular Ultimate Team mode. In a blog post seen by the Guardian before publication, the company insists that fans who have taken to social media and games forums to declare the game fundamentally broken are wide of the mark.

Ultimate Team works like a trading card game, allowing players to purchase packs of digital player “cards” allowing them to build fantasy teams of well-known stars. Previously, FUT’s open-bid auction system allowed fans to sell high value players at vastly inflated prices. However, many Fifa purchasers quickly found that they could exploit the open auctions for considerable monetary gain. In early March, the system was restricted so that all cards on the market have to be priced within an EA-defined range, and include a Buy It Now option. Fans responded with near-universal criticism of the move, going so far as to coin the hashtag #RIPFUT on social media.

In its extensive blog post and FAQ , EA confirms that the prime target of these changes were third parties manipulating the system for their own financial gain. “We want to keep the game fair and secure for everyone, and ensure a level playing field for all FUT fans,” says EA. “To accomplish this we have to root out the activities of coin farmers and cheaters who are harming your experience. These exploiters generate coins illegitimately through the use of bots and phishing scams, creating a flood of fraudulent in-game currency and driving up the cost of players on the transfer market.”

While something needed to be done, many questioned EA’s need to apply a minimum price value to cards. Rather than level the playing field, in many cases it saw FUT players lumbered with unshiftable commodities. For instance, only last week the market was swamped with gold Daniel Sturridge cards, all unsold at their minimum value of 16,000 coins.
Has EA just broken Fifa Ultimate Team?
Read more

EA says it is aware of this issue. It has already revised the price ranges of more than 650 individual cards (including Sturridge), and, in a previously unplanned move, introduced tiers specific to each platform. “These reflect the values and dynamics within those unique economies, and make transfers fairer and more enjoyable for all FUT players,” the post explains.

Advertisement

The bottom line is that minimum pricing isn’t going to disappear, no matter how much fans complain. “[Removing it] would open price ranges up to the movement of fraudulent coin-selling transfers,” EA claims.

“An example of the need for minimum price ranges would be ‘Man of the Match’ Coutinho,” explains a development team spokesperson when asked for further comment. “Upon release, his initial range was set at 200, 000 min and 400,000 max. All of his transfer market activity saw him selling at the exact minimum or maximum price range, and nothing in between. Essentially, coin sellers were using him to move 200,000 coins to coin buyers.

“Without a minimum range, the margin could become bigger, and would also allow opportunities for coin sellers to corner certain players like MotM Coutinho.”

On the back of this research, EA has adjusted the Liverpool midfielder’s price range to 150,000-230,000, and says his buying and selling activity now matches that of a “normal player’”.

Longer term, Fifa forum regular Flamstead has offered what appears to be a workable solution to the issue of non-selling cards. “After trying to sell the player three times at the minimum rate, you should be able to discard him for the minimum price. Either that or have the option to immediately discard for half the minimum.”

EA, however, insists this isn’t viable. “It was considered by the development team but could have potentially thrown off the balance of the game,” explains our source. “The risk being that if gamers ended up preferring to discard for the minimum price, they would opt out of placing them on the transfer market. This could lead to very few players left on the market.”

Across the series’ official forums it’s clear that most devoted players remain critical of the change. Intriguingly, however, fans do offer some balanced, even positive, feedback via the message boards of individual clubs – suggesting that while these new arrangements don’t suit FUT die-hards, more casual players of the mode are benefitting.
“It’s been better for me,” writes a Crystal Palace fan called Tomo. “As someone who hasn’t been inclined to spend real money, I’ve never really had more than 100K coins at one time, and am more likely to have 30-40K. It now feels like I’m on a more even playing field – that I can prosper with a bit of luck in my packs or by selling a player at the right time. Average players definitely do sell where they wouldn’t before.”

Everton supporter Pablo P agrees. “I can see the benefit if it actually does stop coin sellers – the likelihood of that is slim to none, though,” he writes. “People will still buy coins as the prices [of top players] will still be in the millions.” He feels the company should be prioritising elsewhere anyway: “I’d much rather they invested as much time into their servers, and ensuring that the sweats were match-made against the sweats.” ‘Sweats’ is a term for Fifa fans who only play teams loaded with world class players, or resort to underhand tactics to win games, such as endlessly knocking the ball around their back four after establishing a lead.

The loudest independent voices where Fifa is concerned, however, stem from Youtube, with some channels devoted to the game having a reach to rival EA itself. They remain largely dubious as to the company’s motivations, and cite numerous examples of ways in which they believe the mode to be broken beyond repair.

“I’ve got a load of good players in my club, but I only have 4,000 coins,” explains JMX25, a Youtuber with over 275,000 subscribers, in a video uploaded this week. “The problem is I can’t sell anyone, which means I can’t get any more money to buy other plays.”

Another Youtuber, GCIIMessi, shares a similar tale regarding an inability to sell players: “I 100% understand why EA has implemented price caps, but I think they’ve done it the wrong way. I bought David Luiz a few days ago for 700,000; now I can’t shift him at 550,000, the lowest start price.” It should be noted, however, that both of these channels feature links to sites from which Fifa coins can be purchased – despite the recent changes.

User comments in response to these claims add to the EA criticism, and accuse the US publisher of looking after only itself – which it again strongly refutes. “Price ranges were implemented to benefit the entire community,” it says. “EA has no plans to sell coins directly to players, and we believe the game benefits when the playing field is level for all and progress is achieved through playing matches, squad building, transfer market trading, and making decisions with pack items.”

As a software distributor, EA is within its rights to prevent third parties from making significant, royalty-free earnings from its intellectual property. The challenge, now is to keep its multimillion-selling sports franchise equally appealing for casual and devoted fans alike. At present, the latter is clearly discontented. And turning that around has suddenly become the company’s biggest challenge between now and the arrival of the 2016 iteration later in the year.

The 9 most amazing FIFA 15 goals scored this week

Like us, you probably think you’re half decent at FIFA 15. If so, you need to watch this video and immediately bring yourself down a peg or two.

We had already been forced to reassess our abilities on everyone’s favourite game, after we went to the UK FIFA 15 Championships and were left very pretty silly and insignificant by the eight best FIFA players in Britain.

Now, we have got hold of this EA Sports video, which showcases the best goals scored on FIFA 15 in the last week.

Suffice to say, we now understand what is actually possible in the game – and realise that we are yet to get anywhere near it.

If anyone reading this has ever scored a goal as good as the nine in this amazing video, we have two things to say to you:

1. Well done, congratulations and welcome to the official list of Row Zed heroes.

2. For the love of God, send it in to us (via the form below) so we can share it with the world…

Real life FIFA 15: FC Copenhagen’s own footage looks more like the game than reality

The relationship between football and computer games has finally gone full circle. This incredible FC Copenhagen video, documenting their derby victory on Sunday looks more like FIFA 15 than… well, FIFA 15.

Two of Danish football’s biggest sides faced off in Copenhagen as the home side ran out eventual 3-1 victors against rivals Brondy.

With a range of high definition cameras in use, the club filmed every aspect of the game to create arguably the greatest, most uplifting highlights reel we’ve ever seen.

Replicating the pre-match routine that can be seen on FIFA 15, the clip takes us through the tunnel, past the handshakes and all three Copenhagen goals.

The surreal clip consistently blurs the lines between reality and CGI, Delaney’s finesse finish and celebration being the prime example.

Have we really reached the point where a computer game, based on football, is now being recreated in real life by the subject on which it was initially based?

Its Happened! Orlando City Now Playable in FIFA 15

If you’re a FIFA video game fan, then you’ve most likely seen my FIFA 15 updates here on this site. With all the guessing about when EA Sports would update the game to include Orlando City SC, I was hopeful that this year’s game would be updated.

However, after weeks of talks that there would be an update in February-and those updates never happening-I began to feel like it wouldn’t happen.

BUT, out of the blue yesterday, word began to spread that Orlando City And New York City FC made their way into the game. Naturally I rushed to turn on my PS4 to finally play with Orlando on FIFA 15. (As a side note, I did get the Orlando City roster on my PC for FIFA 15, before my computer updated and the game stopped working.)

As I opened up the game and looked into the rosters, I was heartbroken to see that Orlando wasn’t on the game. Naturally, I went to the internet and learned that Orlando is NOT on the next generation consoles yet (meaning PS4 and Xbox One). They only exist on the PS3 and Xbox 360 versions of the game.

For some reason, EA Sports put both expansion teams into the “Rest of World” section of the game, instead of into the MLS. Weird.

So, because I didn’t have a “last-gen” version of the game, I called up one of my friends, who helped me out. He gave me a rundown of the ratings of all the players from the game. Some are surprising, and others are disappointing.

As you can see from this picture that my friend graciously took, some of the ratings are a bit surprising. The best surprise for Orlando fans is that Kevin Molino comes right out of the gate as a 67 overall. Original ratings from the game had him at a 49, so having him go up almost 20 is a nice thing to see. They also have Darwin Ceren at a 60 overall and as a starter, because they do not have Cristian Higuita on the roster yet. Rafael Ramos comes on as a 58 overall, which includes an 86 agility and 78 acceleration.

Meanwhile, on the bench, they have Josh Ford at a 58, Estrela at a 56, Eric Avila at a 64, Martin Paterson at a 64, Seb Hines at a 65, Carlos Rivas at a 64, Lewis Neal at a 60, Pedro Ribiero at a 61, Tyler Turner at a 56, Sean St. Ledger with the second best defender rating, at a 67, Tony Cascio at a 63, Tally Hall at a 67, Harrison Heath at 50 and Danny Mwanga at a 61.

With all of this said, the biggest disappointment in this update is Bryan Rochez. The young Designated Player is listed as the worst player on the Orlando City roster. Harrison Heath even has a one point advantage over him in ratings. It’s only a matter of time before these ratings get updated, but Rochez needs to prove over the next few weeks, that he deserves better than a 49 overall.

For now, if you own a PS3 or Xbox 360, then I’m jealous of you. Hopefully the folks with the “next-gen” consoles will get an update in the next few days. If there are any updates to FIFA 15, stay tuned to this space and we’ll tell you about it. This story will be updated with any news that comes out over the next few days.

Until then, to all you last-gen gamers: enjoy the fun! I envy you.

FIFA 15 Prediction: Dortmund Vs. Schalke 04 Who Will Win?

FIFA 15 Prediction has Bundesliga fans on edge ahead of Saturday’s match with Borussia Dortmund going up against FC Schalke 04.

The highly anticipated Bundesliga derby will take place at Dortmund’s home ground Signal Iduna Park. Kick off time is set for 9:30 AM on GOL.

In a FIFA 15 show down between the two arch football rivals, the match ended in a draw 1-1 with Dortmund hitting the back of the net first.

Borussia Dortmund and FC Schalke 04 have in the past mt on 85 occasions and is dead even with 30 wins a piece and 25 draws.

Schalke 04 went down two nil on Wednesday’s Champions League fixtures against Real Madrid. The second leg will be played on March 10.